Zombie Panic! Source (ZPS) is a cooperative, survival-horror Half-Life 2 Jatt james bond full movie download djpunjab. first-person shootermodification. It is the sequel to the popular Half-LifemodificationZombie Panic. Set in the middle of a zombie apocalypse, players start as a small group of survivors attempting to stay alive. Each map will have its own objectives to complete and win the round or survive by a period of time.
Zombie Panic! Source v2.1 No-Steam (2011) Year: 2011 | Developer: Zombie Panic Team, Valve Corporation | Publisher: ZP Development Team | PC | ISO | 2.65 GB Language: English, Russian Genre: Action/Shooter This is a classic Survival horror, transferred to the engine Source. The city was an accident, and many people have turned into a zombie. Those who survived, kill zombies. The action takes place in the subway, on the streets of the ruined city, a police station in suburban homes, factories. In principle, the same Resident Evil, only the network and on the engine, Source. Version: 2.1 Year: 2011 Genre: Action (Shooter), Online-Only Developer: Zombie Panic Team, Valve Corporation Publisher: ZP Development Team Platform: PC Publication Type: No-Steam Language: English/Russian Tablet: Not required Size : 2.65 Gb Description: In the early rounds of the players are divided into two teams (zombies and humans) must first destroy the second, and the second – to kill first or last. If all players choose a team of people, then one of them is randomly selected to be the first zombie. In humans, four types of weapons (pistols, shotguns, grenades, machine guns (including the Kalashnikov) melee weapon (clubs, hammers, mount, adjustable spanners ….)). People using this arsenal, must survive. There is also an opportunity to overwhelm the passages, to arrange barricades (physics on top!), And fend off hordes of zombies settle. When do rounds, barriers begin to break, and rod zombie hordes, it is scary. Act, by the way, should the team – here alone rarely survive. All people start playing with a gun (two clips), and melee weapons. Playing as a zombie is different. At the beginning of this team has a “zombie-leader” (he had 25% more life), he manages the players. Anyone who kills a zombie after death is also becoming undead and begins chasing former comrades. Of injured persons and over time becomes a dead man. No vaccine, first aid kit does not save. By the way, zombies are more people in more than once. If you (in the form of zombies) get killed, then you will appear at the point of respawn. Like, who joins the game after the start, go to the zombie. Generally, this game highlights small, so that traveling alone here worse than the team, and especially less safe. To match the gameplay and these parts music – ominous. And another thing: playing for people who really better not to separate from the team. So more likely to survive. Do not forget that zombies tenacious people in 2 times, and even regenerate. In humans, life is only one, because after death they go to the discordant ranks of zombies, but instead a lot of weapons and the sea of ??adrenaline. Yet the number of portable weapons affects the speed of movement (zombies, by the way, run quickly, yet can be accelerated for a few seconds.) People have a flashlight, a zombie – “thermal vision” (the people highlighted in red), normal zombies can be seen in the dark (their eyes light up), the leader – it is impossible. Features of version 2.1: We are pleased to announce that on 4 February, we sent v2.1 Zombie Panic: Source of Valve, and look forward to his release on the Steam servers! We are grateful for the support of the community these past 3 + years. The current team working on the ZP: S, and testers who test 7 days a week. In v2.1, our goal is to provide as promised a more stable, pleasant and well-balanced game and we are quite sure that this is exactly what we did. We are starting work on v2.2 in a few weeks to add more opportunities, content, and further improvement of the existing game. Veterans ZP: S, which are not actively playing these days, I also wanted to impress that since version 2.1, we have tried to restore an atmosphere of horror in a game that was lost with the popularity of fragerskih and similar cards. ZP: S again, a game that she would always be associated with a unique system for Sammy, and we also went through some of our favorite cards updating them visually and fiksya minor bugs that might throw the players.
System requirements
Operating system: Windows XP (SP3) / Vista / Seven
Processor: Intel Pentium 4 2,0 ??GHz, AMD Athlon 64 2000 + Memory: 512 MB (XP) / 1 GB (for Vista / Seven) Video Card: Nvidia Geforce 6600 or Radeon H800 Sound Card: DirectX 9.0c compatible Free hard drive space: 3 GB
Download links :
Initially released on December 28, 2007 via ModDB page as a public beta (v1.0) and later re-released for Steam via Steamworks in October 8, 2008 as a free-to-play game.
Gameplay[edit]
At the start of each round, players can either choose to join the human team or volunteer to be the first zombie. If no one volunteers the game will pick one human randomly, and the game begins. The starter zombie's goal is to kill the humans while the human goal is to stay alive as long as possible, complete objectives, or even wipe out all the zombies. The catch is that when a human dies he will simply join the ranks of the undead, now ready to finish off his old living teammates. The humans cannot tell by the player list who is alive and who is undead.
Eventually, there will only be one survivor still standing if everything goes wrong, his back against the wall while facing the animated corpses of his former allies. In a survival round, the zombies team only has a certain number of reinforcements (lives), and when a zombie is killed they lose a life from the counter. However, when a human is killed they gain 1 life. When the zombies run out of lives, the remaining survivors win the round by killing off the remaining undead left on the map. In objective rounds, zombies get an unlimited number of lives while the humans must complete a variety of map-based objectives to win.
History[edit]
Zombie Panic! Source began development in early 2005, and released their first public beta on December 28, 2007.[1][2]
On October 8, 2008, it was one of the first five 'mods' to be released on Steam by Valve under their new commitment to easily accessible quality user-created modifications in the Steam Store.
See also[edit]References[edit]
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Zombie_Panic!_Source&oldid=860321958'
Comments are closed.
|
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |